3D Generalist and video editor
I’m a passionate 3D Generalist and Video Editor with experience turning creative ideas into polished, engaging visual content. My skills cover 3D modeling, texturing, rendering, animation, character sculpting, cloth simulation, product visualization, and video editing. I work with industry-standard tools including Autodesk Maya, ZBrush, Arnold, Marvelous Designer, Substance Painter, and Adobe Premiere Pro. I’ve worked on projects ranging from 3D vehicles and interior environments to characters, clothing, product visuals, animations, and edited video content. I’m a creative problem-solver, fast learner, and detail-oriented professional who enjoys taking projects from concept to final output. I’m looking to work with companies and creative teams where I can contribute my skills, grow professionally, and create visual content that delivers real impact.
3D Generalist and video editor
I’m a passionate 3D Generalist and Video Editor with experience turning creative ideas into polished, engaging visual content. My skills cover 3D modeling, texturing, rendering, animation, character sculpting, cloth simulation, product visualization, and video editing. I work with industry-standard tools including Autodesk Maya, ZBrush, Arnold, Marvelous Designer, Substance Painter, and Adobe Premiere Pro. I’ve worked on projects ranging from 3D vehicles and interior environments to characters, clothing, product visuals, animations, and edited video content. I’m a creative problem-solver, fast learner, and detail-oriented professional who enjoys taking projects from concept to final output. I’m looking to work with companies and creative teams where I can contribute my skills, grow professionally, and create visual content that delivers real impact.
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